Thursday, May 18, 2017

Bridge Design Pattern

The Bridge pattern is designed to separate a class's interface from its implementation so you can vary or replace the implementation without changing the client code (see the Bridge pattern Wikipedia entry).

Lets see what that means in a simpler way.

In following example polymorphism is used inorder to give Person Class different implementations.

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There are lot of people by same name. Say we want to introduce a new property home town.
If we follow this pattern code would be as follows.

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That is code is hard to maintain and reusability is low. We can use Bridge design pattern to improve that code by seperating implementation of home town.
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